I really recommend getting Seneca's "Make Poly" script and bind that to p instead. Lets you select either verts or edges and make polys out of those (rather than verts).
You can bind the hotkey to a script which raises/lowers the opacity. I don't think there's standard hotkeys for that, you'd need to go into the viewport settings (hover over viewport and hit "o").
Yeah, i think the same, they should update the modeling toolset. I'm still using 302 because the newer versions does not give anything else. With a few scripts i have a better toolset.
tried modo a few times, could see myself really liking the tools and scripting the fuck out of it, but the selection always bothered me, can choose between cross, and window selection for edges and faces.
True scripts are always a good thing to have, but basic functionality should never be left to scripters. Its like if a 3D app lacked a grid, or loop/ring selection, saying "that's ok, the scripters will fix it!" is not a very good excuse.
Blaizer, I'm looking at making the switch to Modo myself, but after a week I really miss the cut tool from Max, or Maya even! Would you mind sharing that script you are using to replace the cut tool in Modo?
Fundamental issues are the biggest issues, because they affect everyone. Sure Modo not having cage baking is an issue for some, but thats just it: It only affects SOME people. When very nearly your entire userbase has to use workarounds and scripts for a feature that could be implemented in a day by a single employee, and…
I do hear complaints about Modo's cutting tools from time to time but I've never found them lacking. What doesn't it do that people want? EDIT: Having said that, the Seneca script looks great! Much better than the default tools. Hehe...
Thanks Ben, a lot of useful links there. :) Now all that's left is figuring out where Modo hides the XYZ info for selected components (as opposed to items). Still can't make heads or tails of the input editor either, but setting up forms/macros/scripts is easy enough so it probably doesn't matter.
Just starting using 601 coming from 401. I had a script that I used that allowed you to get a export menu for a selected item and export as a obj which seems not to work in this new version. Does anyone know if any obj exporters out here allow you to export a selected item and not the whole scene?