Yeah, sorry for that. I friend told me about this error. It's fixed now for the next update. I can't provide an update yet because I have a lot of code which is not ready. What you can do for the moment is fixing by yourself the code. In the script, find this part :global proc setupHotKeys(){ And replace all the function…
Sooo.. What if you have five verteces. One in the middle and the other four around it at the exact same distance. Will it wonder forever which one to weld to and thus freeze Maya? Or wWill it randomly weld to one of the four verteces? =P Depending on the verteces I need to weld delete edges, or just vertex snapping a bunch…
Man, your tools rock! I have just been starting to use them in my regular workflow and I prefer almost everything over the standard solutions. For a lot of things your tools do with one button press I don't even know (if there is) the standard solution! I can't wait for the next version and wonder what you might have fixed…
I don't like this tool too because its behavior can be very random. And the problem is that it's a tool, which mean you have to switch between it and the other tools. In my script the target weld can be just a short cut (alt+d) so it's really very fast to use. It's easier because you don't have to move the vertex by…
Yeah, good idea, I hate the maya selection system which is very random. I will try to improve that. Unfortunately, the soft selection/average vertice tools doesn't work with the live selection. I have no idea for the moment on how to implement that, but it's planned. It will need a little bit of work I think to achieve…