great thread guys. well i got the same short cut key as Xoliul for swift loop : shift +S but i barely use it.. i more like the connect /flow connect /set flow / cut becuz in most of my modeling task , i really like to make things done in 3dsmax2k9 with polyboost(which have really unstable swift loop function) but the…
I have 2009 and I would like to use IC.PolySplitRing more but I am stuck using the old "Connect" feature which is slow. The reason I don't use IC.PolySplitRing to insert my edge loops is because it cant be placed into an "Edit Poly" modifier and therefor cant be toggled off later when reconstructing the low poly. This…
in addition if you press ctrl+shift when selecting it will grab only the inside verts/edges. for doing edgeloops i tend to use nothing other than swift loop. ive set that hotkey up to Shift+S, and then using the existing hotkeys with the tool (CTRL+ALT) the edges conform to whichever edgeloop it is closest to. with that…
Computron - Hey!For people who don't have Polyboost or max 2010 up that's a nice trick and it serves its purpose. :)sinistergfx also said why he uses that technique "The thing is, I don't always want to add a complete loop around my whole object. That's why I like to use connect>edge constraint>move to edge>move back."…
For those that use Maya, here's a script I wrote a while back that does the same thing: //name: QuadConnect//by: PolyhertzstartQuadConnect;global proc startQuadConnect (){global string $curObj[], $vrts2Tweak[];string $origList[];$origList = `ls -sl -fl`;$edjList = `filterExpand -ex 1 -sm 32`;polySplitRing -stp 2 -div…