The one draw back to streaming content, like netflix and "in-demand" is that they cycle through what is available, their library might be huge but its not all available when I want to watch it. It's kind of a luck of the draw sort of thing, if they happen to have your old classic that you want to watch great, if they don't…
Honestly I think these times are waaaay over by now - at least in some parts of the world with good network access and the appropriate license systems. I dont think the perfect balance has been found just yet, but its getting very close already! Instead of relying on jargon or IP theory semantics, I'll simply give you my…
Well, I think that is partly because the current vehicle to play the majority of games (consoles) isn't exactly set up perfectly to switch over to online authorization. The online authorization and downloading of content happened after the current generation of consoles was designed and the business plan was to sell…