SltrOlsson: Ya I agree the concrete would look much better with some small cracks. And ya, as I said, it was just a rough texture I threw down on the barriers to get an idea how they worked :P So I added some rain, wind, ambient lightning/thunder and some plant life (all from EAT3D tutorials. These are still screens, I can…
Wow, it's really nice to see where this ended up! Overall, I think you're really capturing the mood, what with the lightning flashing and graffiti. I do agree that the car could use a bit more texturing love. Some rust and dents/scratches would make it look a bit less CG. Also, I'm not sure your shot is particularly…
There's always room for improvement. :) You seemed ready to get them in there and move on. It's actually not a bad idea to just get them in the scene with a little bit of texture to see how it all works, then do a second texture pass when things like lighting are a little more defined. You'll save yourself a lot of time…
SltrOlsson: I was going off rooster map's rubble library, his exposed concrete is darker, and it looks kick ass, but you're right, it is normally lighter. jimmypopali: Who doesn't think of a bum when they think of a trash can fire? And that placing seems the most logical. Artifice: Yea I will go back once everything is…