this is not necessarily the efficient way to sculp but dynamesh give me chance to explore the artistic aspect to sculp without symetry or polygon restriction ...
Here is a new sculpt using the new dynamesh feature in the new zbrush R2. Not a very good render but i just wanted to get it out to there. Hope you like it
Finally got some time over the weekend to mess around with Dynamesh! Here is the resulting hellish spawn... Enjoy "Skiffy the junkyard monster thinks it looks like his uncle"
So rad. Played with Dynamesh last night... <3 Also finished up a little League of Legends fanart recently. What can I say, I'm partial to ranged caries :D