Ok, let me rephrase then. Smaller cylinder? Less sides! The point is not that you have too little sides on the explosive part, or that you have too many on the wood. The point is that you have the same amount on both. Similar to how larger objects get a larger texture, larger objects should get more geometry. If your…
Drew: That's some hot stuff! and I'm not even into guns :poly142: Ok, I'm almost finished with this one. I pushed the water a little bit more (let me know if it's overdone) and tweaked some objects. The post-pro should be a bit more subtle now. I've reworked the trees; they are still SpeedTrees, but I did as much hand…