@FirstKeeper, loving it man I've been working on this concept "The Sergeant" in Sculptris; and i'm wrapping it up now. On to another character :) crits/comments welcome.
wrapped up an environment yesterday, image links to thread. worried my primary monitor might be a little too dark, and as a result my shit is too bright. :[
sweet critter dude ! hope you're gonna model him up. and / but. since this is polycount. i can't help but notice the double ended dong wrapped around his shoulders
love seeing those together duncan! just a wind down doodle for the night of finishing tweaks and sculpting in some hair to wrap this chick up. the corner of the mouth might be a bit sharp....
Cookies look delicious :) Packaging looks really healthy, oldskool and straight to the point too. Some of the modern packaging makes you wonder whether you are actually buying food or 16 layers of colorful plastic junk it's wrapped in.
@dannedadon - nice textures on those heads @PogoP - I really like that hallway, it's got some personality! I wrapped this up today, thanks for the feedback! Now back to work on my plague doctor. (theres more views of the bust on my site :) )
Working on something non halo, yes, maybe.. figured i would wrap these up. Straight normalmap result from max, got some cleaning up to do and going to cut in the bevel behind/ infront of the handle. around 6k tris, using 3pointshader atm
This is my first post here, I started this a while ago and feel like wrapping it up and doing something new, I rendered this with keyshot and liked the result, I'm not intending to make a game model or anything, just wanted to put him in a pose and create some images.
God...it's been ages. Here's a personal project i've been chipping away at. Almost wrapped up but still needs some tweaks. Ferg man...i dunno how long it's been since ive seen your stuff, but you're work's improved by leaps and bounds. Sweet stuff dude.