I've been working on this scene for awhile. This is an experiment for me to learn the ins and outs of modular mesh sets and how to create the pieces necessary to build a complete environment. I played around with a post process material today to add the outline effect and then added some stepped shading for that toon-ish…
Happy Halloween Polycount! This is a little League of Legends skin I did for Leaguecraft's Spookycraft Contest Also @breakneck: Hot shield, I still need to get fork over my 20 and get Murph's texture tutorial T_T I think that will be taking up my weekend ;-) Also if anyone has the time, can you PM me which beauty shot I…