Wishlist item: Update all textures in all materials, not just the current one. I like the auto update of textures, but it only seems to do it on the currently selected material in the "Mat" tab, so when having done texture changes across multiple materials I need to go through each one and reload the textures manually.…
Apologies if this has been answered before but whenever I save the Scene from Toolbag after importing a model, setting up multiple materials, importing textures for each etc. and reload it at a later date, the object comes in as a flat grey, with no materials loaded or setup on the character. The light settings and objects…
getawesome13: yes i do have auto-reload checked but am not feeding it mesh-files but OBJ's from max. i take i'd have to export using your exporter and format from within maya to get this to work? anyway it is not a big issue for me right now. :) on another note i had no success importing an FBX into marmoset - it came in…
Hey, I finally bought this awesome tool, but I've run into a couple of issues... The first one, I tried importing a model made up of quite a few different parts. Toolbox would just crash when I loaded it. I broke the model up into separate chunks and it imported fine. However, in the material tab, if I try to click on the…
Very cool, i liek the new light capacity, shadows are working better on my end. I have one remark tough, i use d1save script for photoshop to save multiple tga maps from one psd with layergroups. And by default it saves with compress (rle) on. Apparently, toolbag doesn't suport compress (rle) option in tga files, and it's…
Access Violation on AMD again. Note; haven't been able to get Marmoset to work for long enough to actually see maps on the model. Have tried updating drivers. (8.911.0.0) Have tried updating Marmoset. (Current version 1.05) I do have a strange issue where Catalyst control centre always crashes, including on boot. Hasn't…