Alright big update. @ cholden followed your tut in full. The light shafts impress me the most. The level looks best while in game. so i will be making a vid. I have herd bad things about fraps any one have any other in game recording soft ware suggestions. I still have not finished all the textures in the level but i am…
I still think for that first picture that you need to copy/paste some of those hills and have them go outside of the screen so that it appears bigger than what is shown. At the moment it's more like a bunch of props all centralised in the middle. We should be thinking of it as a level or better yet a "world" but right now…
ATM I'm just not feeling it, theres a HELL of a lot of polygons that, to be fair, are doing 100% nothing... Its almost like you made a VERY basic shape and then just hit the mesh smooth. Those blocks that make up the sides, the modular pieces, they just have no real shape to them, and the design looks messy...? I can't…