raul, could you please try to write the full words? its hard to follow you and find out if you mean the key u or you especially in combination with other keys in your text. which move do you mean by the way? camera pan or the actual move tool? @frostymoose: really? so extruding an edge by 0 and then moving it like in maya…
philem: All the exposed functions should work. There are two ways to do sudivision * From top menu: Modify > Subdivision * Use the sudivision toggle key `. By default, it will gives you level 2. But if you do a specific level subdivision like ` + 1. the ` action will toggle between 0 and 1. you can also set the toggle…
Can I ask why scale is not kept? that's pretty much against the standard in any modelling program I've used. Kind of a shame in my opinion freeze transform (maya)/reset xform (in max) is a command which says 'ok mesh stays put, but I'm going to set transform, rotation and scale data to 0 (well, scale is set to 1) in maya…
Q: One thing i stumbled across is that best fit is not really best fitting. See screenshot. A: Can fix that. Q: Another thing that Unhide seems to loose the focus at the selected object. Is this intended? A: Not sure what is the 'focus' you mean. Q: Selecting Objects in the scene explorer needs double click. Wouldn`t be a…
sorry for bombarding the thread, lots of stuff pops into your head when you're actively using the program. right now I'm puzzling over how to edit transforms for an object. Is there any way of seeing/editing all 3 transform, rotation and scale vectors of an object? like if I rotate the object to 60 degrees in x, is there…
hi there, can anyone tell me if it's possible to select through objects? (disable selection backface culling) ta ps: also, I've been thinking I would like to use the move manipulator handles when extruding an edge.. the default options arent that satisfying for me (edge direction, normal or screen space). Is there a way to…
try going to view>floor settings, there are some more options for grid scale there. but ya i wish it was as flexable as the setup in maya also. for centering a object, just click create on the creation panel when making it, the reason why it seemed to be random spot is if you hit enter or q to confirm while the mouse is in…
hi, I'd like to second this request.. the main reason I like the anchoring is so that the menu stays put once its there, but i'ts weird for it to appear somewhere other than the cursor position imo also on the snap object create: I still can't create my 6x4x3 (or whatever) box, because the upward movement is still snapped…
passerby do this: * View > Show symmetry Plane * Edit > Options > Shortcut Symmetry options. I bound all these to hotkeys so they're in a neat line on the keyboard: x axis 8 y axis 9 z axis 0 show symmetry plane - cycle symmetry axis = One suggestion I would give to Istonia is that when you press the keys for each axis it…
hi IStonia, I turned the distance to 0, and I can notice a bit of a difference but I'm still managing to get my mouse far away from the extrude edge when using the tool quickly.. I know this is an extreme case but I find it noticable (I don't think I'm moving the mouse *unreasonably* fast, and I can notice it when moving…