yep, its all contest sensitive. Some of the functions (like delete loop or quad-loop) will only work as a shelf button though cause they require shift or ctrl to be held. But the connect verts/edges slice, bridge, and ring path connect should all work via hotkey. If have any questions/comments/suggestions let me know :)
ack, so no direct straight-forward way to change edgeflow on a vert-by-vert basis? wow. Went back and tried again with OMToolbox using the 'Connect Components' option and it worked on 2 out of the 3 tries...now I guess I gotta figure how to copy it's Mel and assign that to the shelf...but is it even possible to hotkey…
well I dont think that connecting a vert to an edge to a face is any useful (at all! seems more like one of those things, impressive to show but never really useful), but at least it seems to connect verts just fine. What version is this ? Im using 2010 and I dont think I've seen this. Also could you post the code behind…
Haha I TOLD YOU :P Crazyfool : The difference is that, even if in theory it shouldn't take longer to do what you describe, in practice we all know that the split polygon tool can be very annoying (detecting another edge than the one you are actually clicking on, and also so many others possible misshaps). Simply selecting…
I thought of that, and tried removing it (cleaned my Maya.env and userSetup.mel) and moving the OMTools folder out, but missed the section in the userPrefs.mel ... so I just now removed that and tried again (with custom shelf blown-away, and re-doing install of your button) but it still throws up same message on attempting…
As mentioned, the quickest way to do it is just to use the split polygon tool, and then click the two vertices, then hit enter. Maya doesn't have good detection for actually clicking on the vertice, so the best way is usually to click and hold on the edge and slide it until it hits the corner. When you hit enter, it will…