Sorry to hit where it hurts ... but yeah, there is no 'connect' in Maya. Users have been installing meshtools (or is it CSpolytools?) just for that for years. But, it creates quite a bit of mess in the scene. The answer I have always been given when asking about this : "huh why would you need that!"
. The same thing goes to maya, and any other applications. Keyboard shortcuts is just one of the ways to improve your workflow, because it will be tiring to keep switching on the panel and click on affect pivot button everytime you wanna transform the pivot. And btw, those who didnt watch the video, here's what I mean by…
Its looks like OMToolBox may be at fault. I just installed it on Maya 2011 and it broke the script for a while. After using its OMs connect function my script began working again. I'm not 100% sure yet, but it seems to be the most likely culprit atm. I'll dig through OMs code a little later and see what could be going on.
ack, so no direct straight-forward way to change edgeflow on a vert-by-vert basis? wow. Went back and tried again with OMToolbox using the 'Connect Components' option and it worked on 2 out of the 3 tries...now I guess I gotta figure how to copy it's Mel and assign that to the shelf...but is it even possible to hotkey…
Haha I TOLD YOU :P Crazyfool : The difference is that, even if in theory it shouldn't take longer to do what you describe, in practice we all know that the split polygon tool can be very annoying (detecting another edge than the one you are actually clicking on, and also so many others possible misshaps). Simply selecting…
I thought of that, and tried removing it (cleaned my Maya.env and userSetup.mel) and moving the OMTools folder out, but missed the section in the userPrefs.mel ... so I just now removed that and tried again (with custom shelf blown-away, and re-doing install of your button) but it still throws up same message on attempting…
As mentioned, the quickest way to do it is just to use the split polygon tool, and then click the two vertices, then hit enter. Maya doesn't have good detection for actually clicking on the vertice, so the best way is usually to click and hold on the edge and slide it until it hits the corner. When you hit enter, it will…
thanks for the help, bugo...but I just want 1 (shoulda mentioned) diagonal edge between two verts that are on border edges. I found the edge loop tool and it will be quite handy (already hot-keyed it). I've also downloaded and installed OMToolbox and it will connect internal verts to create an edge, but it won't work on…
thanks, Gilgamesh ... just now tried it on 2010 64-bit with no alterations (fresh install) and it still pops the 'select polygonal face(s) or object first' message and goes into 'cut faces tool'. I'm either doing something totally alien or my 'puter has issues, but here's my process just now: -open Maya 64-bit (fresh, no…