apple aren't dummies, they could figure out a way to work it if they wanted to. Agreed with the folks saying its all about the app store. Who needs it when you can hop on newgrounds or wherever else and play hundreds of games for free
The Unity guys think things will be fine. They make a good point that Unity is incorporated in so many apps that Apple would really be hurting themselves if they banned it going forward. Here's their POV: http://blogs.unity3d.com/2010/04/10/unity-and-the-iphone-os-4-0/
Haha, I know. Just countering the Hulu won't work on a touch-screen arguement citing how the YouTube app works which I'm sure Hulu would adopt in the case of Flash content being available on the iPad/iPhone/iPod Touch. We're on the same side here! Quit picking on me! :P
Feh, used a horribly expensive Mac once, tried photoshop and other apps and was used to PC. Hated it, it really didn't do anything "better". That combined with knowing some true Apple "geeks" whom swear to the brand as the only "real" type of computer has left me with a strong dislike for all Apple products. And stuff like…
Go to Hulu. Start a video. Attempt to access the navigation without rolling over. Millions of people being unable to interact with an exceptionally popular site (just picking one example) is a stumbling block. Every site, app or banner that is dependent not simply on rollovers but on mouse position doesn't work, keypad…
Glynn, porting a game isn't that simple. There's a way to get anything into any other language, but it would mean essentially reprogramming it from scratch, which takes time and effort. So no, there isn't a way to get Flash to run on the iPhone, you would have to reprogram your game/app into Objective C. Which would be the…
I have both an iPhone and a Droid here in front of me... I love the physical keyboard on the Droid but it generally stops there. The Droid is a bit ugly. The iPhone is insanely intuitive. A child can use it. Which is great! It doesn't make anyone a technophobe. It's just quality design. The price points are much lower in…
Emil, thats a specific case here with the youtube app. Its an app tailored for the iphone native browsing restrictions (forcing the introduction of quite elegant solution by the way!), but it's not flash content in itself. TGZ, its called Mimo 720…
Enabling Flash for the web on an iPhone/iPad is pretty much an impossible task, because so much Flash content is dependent on having an actual cursor. A website or app that uses simple rollover states to initiate interaction won't work on a touchscreen because they can't detect when your finger wants to engage the rollover…
Millions of people would not recode their Flash apps simply to accomodate the iPad. First, consider the cost/benefit perspective. Rebuilding an HTML page so it works on a new or different browser is a necessity, as *everyone* uses browsers. What percentage of web users are on iPads, though? Is your company going to spend…