thanks ... what is arma 2? Anyway , I wante to first get a decent tod realistic couse everytime I change it it changes the way also my textures look so it is sort of useless to define a tone in my textures if the tod can dramatically change them ... as for the rotten and decayed stuff I am right now working on a set of…
I think your grass looks great. It does not though, seem all that realistic though, sorta stylized. Perhaps find some reference images to overlay? Another suggestion or actually more of a question; does this grass texture have a normal map? Adding a normal map/ spec/ subsurface/bump might really help sell it better. If you…
Naima you're a fucking ultimate badass dude. Where are you from anyway? looking at this shot, I think as you mentioned, its important to make some visible dead leaves and roots under the bushes. Youve got a bit of stuff hanging around grunging the area up but imo it would help to have even more This is really good man (ps.…
Hello , as trainign , exercise , fun and whatever more I am trying to make a realistic looking tropical island by scratch in cryengine2 on the Blue Mars platform , wich use the same engine .... I want to create all by scratch and get the same ( hopefully better ) quality of the original Crytek tropical Island Environment…
Here is a new test I made on texturing cliffs and 3d textures in crysis .... I have made two texture types one for very far mountain cliffs and one for more close cliffs , the central little island here is with the second type while the mountain in the background with the first ..... what do you think ? I have mismatched…
Ok today not really a problem but a request of open opinions .... This is the grass I have been making the last days , I must say that this , altough it may be seeming easy , is what really gived me the biggest problems to get a proper look , I remade textures by scratch at least five or more times , I even downloaded a…