Lamont, this isn't just about rendering, this is actually for stuff like using splines as source for lowpoly / highpoly meshes for export or use as game geometry etc. It's super-fast for simple wires, pipes, anything cylindrical with bendy complexity basically. Much more user-friendly than having to Sweep / Extrude / Loft…
OK sorry about the slow release! I may still add features to this but I figured I'd get it out there just to get some feedback on. Download the script here! To install and launch it: 1. Put the .mel file into My Documents/maya/scripts/ folder 2. Type rehash; into the MEL command line if you were running Maya before copying…