down the rabbit hole today :) working on how my tree generator operates as a point emitter -- how fronds and or leaves are distributed, well partularly how the normal directions are aligned (the position bit is a piece of piss) had the idea of a wheel like control with regions that turn on and off when on the normals can…
hey keen, that looks really awesome! I would love to use something like that, not for cutscenes, but cool scripted animations in unity, like doors opening, moving machinery, platforms etc :)
@kodde : the size of your GUI scares me, that looks like something for a touch screen used with only thumbs. Seriously its like 4x bigger than my UI stuff in windows