Started working on a sculpt of solid snake, Just blocking in the basic shapes at the moment. I'm basing it mostly off of the portrait used in Codec in MGS1
Here is one of two self-portraits that I created this week for an Advanced Digital Imaging class this quarter. I used 2D and 3D elements composited in Photoshop for this one.
I promise I did not try to match the BG of the forum In life drawing were doing self portraits and studying the skull and muscles, figured I'd try a reference-less doodle.
Im going to take this out of Swizzles awesome thread and put it here where it might have a chance of being noticed. Doing a sculpt-interpetation of the John Henry Heavy from the 1850`s tf2 portrait,
Fatcap: Awesome! As others have said...head is ginormous though. Love the quality to the skin. Very fleshy looking. Skin shader? Just a test to see if I could do something in a more cartoony style. Its a self portrait, which is why he's so ugly.
boyluya the gun is amazing!! I have been trying out some portrait stuff recently,.. going to try and develop this guy into a full char. he is famous, but only if your into world cinema. :) OH yea.... the ear needs some work :poly124: By bigern77 at 2010-06-24
Hey gauss thats an awesome portrait youve got there...really liked the mood... ...thanks lonewolf, big fan of your work man, seriously... I remember taking a look at your stuff some time ago, and saying shit...I wish I get as good as that one day....haha! for the character well...is the first one I am doing, it
hey thanks woogity! cool u like it... we'll see how it goes, I'll try to find some time and probably do a thread of it, that can be cool... dejawolf, those are cool sketches , nice drapery is not simple to achieve in 2d...and yours is looking nice...keep on! jackwhat..... awesome portrait dude, the eyes expression seems…