dont want to overwhelm waywo with my hand-painted efforts but should be my last for a while until i finish school. thinking of making a medieval style courtyard - (stone texture more suited for a wall i think)
Still working on my medieval scene, Finally dropped my goblin in that I had made a while back... dunno if I'll incorporate him into the final piece yet... Terrain and water is still very much WIP, no colorgrading either, its just defaults right now
that face is amazing, xvampire I am working on this head, trying to get a decent "generic masculine" look. Basics before adding too much detail. Nostrils too wide I think, also I forgot to smooth out between the brow, etc. But it's more or less getting there; supposed to be a medieval warrior, anyway...
I wanted to create some things to work on my texturing ability so I just decided on some random objects to model and texture. The first object I decided on was a medieval door. I wanted to focus on just texturing it so there is no normal map but with a little effort I could easily turn the high poly into a higher poly and…
Pickin' up the pieces after my starcraft mod crashed and burned, getting back to my art roots and joined a team as the artist. Teammates are slackin' and the mod will probably never finish, but screw it i need some portfolio pieces :D Should be fun rigging and animating her, but i have a lot of texture cleanup before i get…
Shotgun: you've just got no appreciation for medieval people. Nothing special at all, I'm afraid to say. I baked an AO map, then overlayed a skin colour-ish layer on Linear Burn*, then merged to have one skin layer. Then a same process, with a Multiply overlay to create layers for gold, clothing and fur. After I painted in…