Hi Chai, Thanks for your script its very handy, I modified it slightly to add an extra option for the choice of saving the alpha channel when saving superpng rather than the transparency. I hope you don't mind. If you get the chance to add the option yourself it could be useful for others.
This still rocks, use it all the time, thanks so much Chai. :) Unfortunately my new job requires me to work directly with DDS files... Any chance of supporting those? (I save 8.8.8.8 ARGB systematically, but it wouldn't matter if I had to just hit enter on the DDS output screen during the save process).
tristamus, you can use the Photoshop Actions to create a small saving script for each map (or one Action to save them all out depending on how you want to do it). Just create a new action, it'll start recording, then save your map with qsave from the plugin menu, then stop the recording. You can then add an ctrl/shift/F#…
How do you set up the preferences so you save with an Alpha when you have an Alpha and when you don't have one? I can't seem to get the script to show up under the File/Script menu to save the hotkey. I'm going to File/Script/Browse and running the first qSave. The preferences menu pops up but that's it.
Hey this is great! Thanks Chai. I have groups for my different maps in my PSD (D for colour map, N for normal map, etc). I combined this script with the isolate function (alt-click on a group or layer) into a photoshop action, so now with one key press, all my maps are savec correctly ready to be imported in game! One prob…