Its probably going to need to be approached like an environment lol. Loads of tiling areas and dirt maps :P Looking forward to seeing how it gets done.
Thanks for your crits and views, people! kaburan; yeah, I'll definately keep that arm in mind for the final design. Some more thumbs. I kinda like the 'capsule' on A because the shape reminds me of one of those russian fur hats.
Geezus..thats freakin insane. I love the little deck with the ladder and door. How are you gonna handle the areas like that in the low poly? Are you planning to make them where they'll hold up when you get close? Kinda reminds me a a mechanical version of one of colossus's from Shadow of the Colossus.