Hey I wanted to get on this forum to get critique and become part of a great networking system for people who are in and studying for 3d art, gaming, and ext. Hope to see a lot of good work and get some insightful critiques.
I would like to say hello to everyone. I'm just beginning to get into independent game development and I'm excited to be a part of this forum. My current project is a turn based cRPG that uses a point based system for characters using Unity3D as the engine.
Evening. I am an amateur modeller and texture artist. My reasons to joining largely involving dota 2 and it's material system. Although I've seen what the talented people here can produce. Hoping I may one day be as skilled as they are.
Hello, my name is Seth and I'm new to polycount. :) I'm currently self-taught in 3d art and 2d art and studying Information Systems and hopefully furthering my education in Media Arts and Design. I'm excited to get to know everyone and learning more about CG! :)
Hello, My name's Sam Horton, also known as "DarthBotto"- I'm an American environment artist and writer. My past experience includes titles such as The Solar System and Dota 2. I'd like to connect better with my peers in the field and become an integral part of this community. Cheers!
Hello, I am a developer starting to get familiar with 3d packages. I am familiar with Blender. I code mainly in haxe, c++, and actionscript. I am mainly interested in low poly models, material shading and particle systems. I am looking to contribute to the Blender source eventually.
Hello, I'm a mostly game programmer than artist one, i'm looking for some artists to do some simple requests and appreciate the artist's hard work. I own an 'indie' gamedev group called Khromathyon Software, working hard in a user-friendly and advanced in-house game engine based in Ogre3d (featuring Physically Based…
Hello everyone! I am a GIS (Geographical Information Systems) development student and I am exploring using 3D models with GIS applications. I am totally noob in 3D modeling, except from creating 3D models for buildings using FEA (Finite Element Analysis) software and I am looking forward to get started with this forum.…
Hi Polygon Community, My name is faizan, apparently. I wanted to know about 3D Graphics and how it all works, currently I'm not graduated, I'm learning. I have this, huge interest in computers; software and hardware both. I know a lot about hardware. I assemble systems for my friends or any other person living near my…
As a final project at the old Uni O Ulster I am planning on building a head in 3dsmax and rendering it using several different render engines to see the comparisons. To create the test bock (head) I've got access to a 4D scanner, designed by Digital Imaging. If anyone has tips or tricks that may be useful, I'd appreciate…