Good Morning, Good Afternoon and Good Evening... Mark Here, just popped in to say hello. Ive made the move from Unity to UDK a month ago and im enjoying the ride! Kinda!
Hello Polycount! Im a new 3D artist learning a workflow using Blender and Photoshop. All of the work I was seeing on the sight was so inspirational that I had to sign up. Just popping in and saying hello. -Lung
Hi guys! I'm just a lurker who popped over here because of the Riot contest. I really wanted to see the attachments of the artworks that artists had posted, but I needed an account, haha. Well, it's great to have an account now n_n/
Hello! Thought it was about time to join up. Can't wait to share my work and start meeting some other awesome 3D and Game Artists. Working a couple games as well as 3D content for architecture, tradeshow, POP, and other environment clients. Anyway, talk to you all again soon! http://www.sproutconcept.com
Hey Guys, new to the forum! Heard it was an awesome place to be so I wanted in on the action! I'm currently a QA Tester at a video games company and previously I've been a UI Designer and Art Assistant! Cant wait to post and comment on some great work and hopefully pop some of my own stuff up soon as! :) Cheers
'Eyooo, Just popping by to burn my first post here. Been lurking forever, thought it was high time I joined. I work on Pirates, Vikings and Knights II as one of the Lead Devs and have previously contributed to the mods Galactic Conquest, Eve of Destruction and Pirates! for Battlefield 1942. The community here is great and…
Hey Polycount I'm new so i popped in to say hello. I'm new to 3D modeling but iv hit the ground running, i really wanna get stuck in and start creating. If anyone can give me some pointers on how to make a great Portfolio and some tips and hints on the game industry please do. Till then, Don't stop believing yourselfs
Destroy all humans!...WAIT, NO, I mean hello. I pop in on the forums every so often, great tutorials and examples can be found here and it's a very talented community. So I decided to lower the average a bit he he he. I mostly deal with 3d modelling (my pc being rather slow the render times are killers though), but I like…