tda: That's how max sorts alphas, by which was created most recently. Your issue has nothing to do with the shader, rather with 3ds max. Unfortunately this means, if you don't carefully plan out how and when you make various alpha objects, then it will make a mess of things. Basically, you want to work from the inside of…
Xoliul: Hey man, Congrats on the awesome new release. Dude I have been wanting good post effects in 3ds max for ages..... This update is really great. Now the only other thing I could ask for is a true glow solution. I haven't tried the self-illumination myself properly yet... but it doesn't give you a true bloom effect,…