I have had no luck with the Maya plugin so i just export OBJs (I use Maya 2009). I have had no big problems so far, only one problem which was marmoset reversing my face normals even though they were fine when i exported the OBJ from Maya. I just turned culling off and it was fine. Im running this on my macbook pro with…
D'oh! Thanks Marine. I'm running into issues now with smoothing looking very messed up using anything other than 'simple' materials (phongsimple or skinsimple). I can post a screenshot if needed. I'm going to try pulling my obj into maya and re-exporting it with the maya exporter. [edit] I have the sinking feeling that the…
took some fiddling, but I managed to get it out of Maya and into the engine. Wish I had this when i was working on him, I would have spotted the mistakes that don't show up in the maya viewport.
I double checked and the normals were fine in Maya so I re-exported an OBJ and and they were still reversed in Marmo. Could be a problem with the OBJ export.. I can't figure out the Maya exporter for Maya 2009 on OSX so I can't check to see if it would work as a ".mesh" :( I guess i'll go digging for that :poly125: . If…