@Pea, I find the Knife quite versatile really. It can do many of the things that connect can, just in Blenders own way :P After cutting the mesh, you can select 2 edges and then constrain the axis by hitting X, Y or Z and then S to scale across the axis...this will emulate pinch. (you can also designate the amount of pinch…
What's going on with b-mesh, Daaark? The current way of working with n-gons is a bit of a pain. THings like that will definitely need to change before I try Blender again. And I say that knowing that you obviously don't give a shit what I use, so I didn't mean it like that, heh. I like staying up-to-date on this sort of…
Well yeah I can certainly understand this all. But why would different branches be a bad thing? Instead of creating a mammoth app able to do everything under the sun, why not using the solid polygon editing source code and create some kind of simple, opensource modeling package out of it. It would be lightweight, fast and…