I like to thank yall for all the help you have been giving me when it comes to my questions, both successful advice and non successful. But sadly I have another question (Annoying I know) I am trying to rig it up where matinee sequences are dependent on each other IE one will not work unless another has been triggered.…
Everything flows from right to left in the material editor. Put time on the right side of Sine just to understand how it works...now link Time into the right side of input of Sine. To see what you are doing, check the boxes to the left of the words Sine & Time and then tick both of those little joystick looking buttons at…
New latest greatest nvidia 260gtx drivers... deleted all level files and material / texture packages imported all textures again, created new materials (diffuse only)... created new terrain, with default properties except tesselation max set to 8 and patch size 64x64. no lights, no other mesh, just the terrain and the red…
It all started while I was having trouble deleting a few mesh's, material's and textures. When I tried to delete them they said that they were "in use" and therefore couldn't be done. They are NOT being used inside the scene, nor do they show on the scene graph, so I am positive that this is not the case. The error talks…