Either a landscape and look what this guy is doing! http://snesmaps.com/ if not cant go wrong with Q-bert! those pixelated snakes and the multicolored pyramid is super win!
lol Kurt, that's awesome. I don't know what it is, but I like it. You should make it so if I drop them from a height the die in a small pixelated splosion of blood.
pixel get in there and sell that destruction more: -dust would be kicked up everywhere -a light source from the floor above would show the dust of nicely -more rubble -Why'd the floor cave in?
gamedev, that looks fucking rad. The destruction is really nicely done. pixel doodle on my iPhone (at 4x): I was getting Nathan Fillian vibes, for some reason (specifically, Castle), so the obvious followup:
More progress on this one. Now to learn how to do crazy anime hair without using alphas or bump map. Those pixelated lines on the mask and on his hair are from the geometry behind it not sure how to fix it but they only appear under certain angles.
Some pixels I made, tend to do stuff like this when Im bored. I think I might place some of these on random place on my portfolio site for fun, where they would give witty comments about some of my work or something...
Awesome Neox! :) Having some issues with Mudbox right now. Everytime I go into the "higher" sub-d levels these white pixels show up on my mesh. Also for some reason my painting stopped working altogether. Can somebody help me with that?