HAHAH well i guess thats a testament to how good the piece is and yours as well. awesome stuff garaga! the shadows are coming out great. love the hat kipiripi! -woog
some specvalues need to be fixed and when he is rigged i'm gonna export all variation (with or without hat, mask, arms are switchable between the two visible here, bag positions switchable) but for now it's ok
snowfly thats epic :). Dont know why but it kinda reminds me of a badass strawberry shortcake. Must be the hat, either that or im insane. http://i-love-cartoons.com/snags/clipart/strawberry-shortcake/jpg/Strawberry-Shortcake-bike-1.jpg
nice zwebbie! I wish I had a fancy hat too... I think it's the part under the armpits that's too narrow. He doesn't have a tiny bit of Y manly pyramid shape at all. Other than that it's great work so far :).
Cheers everyone! @Art-Machine - How do we know if he is even really a red spy...?! @Dev - Uhhh, his hat is glued or he has an unusually large head. A little oversight on that I guess! @Tumerboy - Sorry but I already belong to RobG ;)
lol, let me translate Also Ben hat dir geschrieben, dass sie zu wenig Beachtung hier bekommen und dass er die Farben, Beleuchtung und das Rendering super findet, die gelbe Version ist sein Favorit. Und als w
@ Ani - Loving the TF2 characters and style. Just curious, what's keeping the Sniper from falling? If the arrow only went into his hat, he'd be able to move freely right? @ Slash - Nice concept. The one on the right has a lot of personality to it. Specifically, the heels, heart on the undies, and her giving the middle…
Of recent I've really gotten into the show One Piece so I was inspired to start modeling Monkey D. Luffy aka. "Straw Hat" Luffy the captain of the StrawHat Pirates. Not sure if I'll continue with the rest of the crew, I'll decide that when I finish Luffy. Head: 628 polys Hair: 738 polys Total (w/ lvl 1 subsurf): 3174 polys
Prolow: a- try to make all parts separate and make sure all the connections line up Do this. When Making a ton of Modular Characters, it helps a ton to make a Character Atlas. What this is is a sheet that has space for everything that could ever be on the Character. So the Hats will allways use the same uv space, the head…
fat_cap- ack! can't seem to get the images working in firefox for some reason.. so just added links mvelasquez - really nice model! kind of feel the face might fit the body more if it were marginally less stylised but top work. really nice cloth Zwebbie - great hard surface modeling mathorne - cool sketches Bo, really like…