Have you tried physics + cloth simulation in blender ? Find out what material that is. And drop the pieces on top of a plane that simulates clothes (with restriction) too see if it gives you the shape?) if you want to sculpt it. You need an understanding where the folds crease and how it happens. Imagine putting in one…
Hello everybody. I have been trying to model this fire hydrant extended piece, and cannot figure out the smoothest way possible for a LP and HP piece. My attempts have been extruding a relaxed loop out and sculpting, but with my absolute beginner sculpting skills, that produces a very bad and non precise result. Thank you…
You'll need more resolution to get it smoother. You haven't done anything wrong at all. Just continue pushing and pull vertices. Add resolution as needed. Do you have a sculpting program? If you even out the quads a bit by adding in some more edge loops, you can take the mesh into your sculpting app, subdivide, and easily…