Hello technical polycounters, first time asking for help, could you point me in the right direction in modeling this one? It's giving me an headache...
Does anyone know how to model this?: (How to model the top of the screw, not the threads) Slideshow: http://s1226.photobucket.com/user/Yourname942/slideshow/Polycount%20Shape%20Question NonSlideshow: http://s1226.photobucket.com/user/Yourname942/library/Polycount%20Shape%20Question?sort=6&page=1 As it is right now I have a…
@guenna, Bek is correct. You could model all of this stuff, but it would take much longer and the result would be the same and use much more geometry. For something like this, I would almost always use floating geo. https://dl.dropbox.com/u/2057427/Polycount/HP_Pill_Bottle.zip @reinihetvosje, I can't show the splines…
A screw. Don't mind the material, I was testing one Mental Ray material someone posted here in polycount. It took me two tries to get it to look alright-ish.
@viqhaas here's something i did for my modeling blog that it's pretty similar. You can avoid a huge amount of work using mesh projections with similar polycount/number of edges.