Hello guys. I need a pipeline for creating 3d models for games, because not everything starts with a block, right? Maybe there are tutorials or articles on this topic on this forum? Thanks in advance)
How do I make a 12 strand rope/cord like the images below? Not talking about the individual braids of each strand, but the overal look of it like in the second pic. I know how to make a braid in 3D, but can't wrap my head around how to do one properly in Blender.
Guys, I have a very big problem. I DO NOT KNOW HOW TO MAKE POLYGONAL MODELS CORRECTLY.Well, that is, I know that everything starts with a block, but not everything can be modeled this way.I need to know the full pipeline of creating 3D models for games. so that I can create any objects I want using a clear pipeline.Like 3D…
Any of the braid tutorials (for blender or any other 3D app?) here for blender 2.93: https://www.youtube.com/watch?v=0fnIfR8EDqE?feature=shared maybe fake some detail.. https://youtu.be/3-m--4CJnIo?feature=shared or in geometry https://youtu.be/FDkwsfRO2To?feature=shared ..and (of course :wink: ) using geometry nodes:…
Hi guys.The problem here is that I can't 3d visualize this object from a Nintendo game, splatoon 2. Using only POLYGONAL MODELING without digital sculpture, because nintendo didn't use it.Thank you in advance.