Hey ! Sorry for the delay @ZacD @okidoki I was busy these past few days ^^. Thanks for sharing the more closer to the edge version, the hardest past was indeed making the shape flow nicely with the edge. Have a nice day guys !
thanks ZacD The problem is that the hatches will need to be openable, so i cant just make them be an indent in the surface. Really nice tut though, im sure ill find a way to utilize it.
ZacD: i tried the technique, while it works good, i still see a hard edge around my floater, would you mind creating a small tutorial on how you achieved the welded part?
A quick note, Maya 2015's shrinkwrap by default will made your circle shape lopsided unless you change the projection to Vertex Normal in the options for shrinkwrap. Works like a charm though, thanks for sharing that ZacD!
@maksoon & @ZacD Thank you the advice, Substance Painter is definitely looking like a worthwhile investment. And I very quickly(and painfully) realized the futility of modeling the proof marks and text into the gun itself, mocked up some simple meshes and baked out some normal maps to stick on.
pior: yeah thats what i was thinking of doing is goin a bit more crazy on just the base form, might try that next time. GCMP: zacD's problem is almost like mine! let me see what that does for me...I knew there was a way around it, just didn't really come to me.
Started it the other morning, and it's like every shape is an enigma. :3 Ok, you get the main concept pretty quickly, but there are so many tricks disseminated across the full thread that I don't regret my read one bit. ) Oh, and perna/ZacD are rockstars. They should write a book, or do a movie. Or something.
Stromberg90, I used the Conform tool in the Graphite tool (retopo). Basically did all the steps that ZacD did, but the Shrink wrap (which i could not find) i simple selected the Extracted Mesh, Picked what model to retopo over (the big cylinder) used an offset set to 0.1 and started to push it around the form! =)
Hello, I discovered this thread after tons of time spending on searching ways for my... "complex problem", just as I thought. So, one what I know, is just that I want to connect these two objects and filet their edges between their sides. I want reach exactly what @ZacD showed here, but I don't know how do even start (how…
Hello, I discovered this thread after tons of time spending on searching ways for my... "complex problem", just as I thought. So, one what I know, is just that I want to connect these two objects and filet their edges between their sides. I want reach exactly what @ZacD showed here in 89 page, but I don't know how do even…