hello everyone. My name is Barnard. I came across this thread on someone's advice. The reason I came across this thread is to find an answer to a minor problem that has been racking my brain for two days. This is a problem I encountered while modeling a Star Wars blaster. I was creating a high polygon to extract a normal…
Hello y'all, Beginner here, how do I connect a five sided polygon to a four sided in C4D? I'm studying to make a bottle, and the outline is the correct shape but I can't figure out for the life of me how to connect these edges and get rid of non planar polygons? A huge thanks in advance to the forum!
@@wirrexx oh my god. It's amazing how simple it was. I think my decision to try to solve the problem with a 24-sided cylinder was foolish. It seems like the story will end if you create a low polygon with a 24-sided cylinder of the same size and a high polygon with a 48-sided cylinder. But I have one more question. Did you…
I don't have time to do it myself at the moment but here is what I would do - cut out a polygon a little larger then what you want for your key tumbeler. Detach it from your mesh. Then take that polygon, inset till you have a square inside it thats a little larger then the hole you will need for the key then delete that…