Yea it doesn't seem like Maya likes that file - it imports fine in everything else. Try fixing it using this method - otherwise I can export a Maya friendly FBX later tonight.
I love these animated gifs many of you are making, thank you they are fantastic. I don't want to start maya vs max but how are you guys getting on with Maya's new modelling tools?
The main step of Jordan's tutorial that you can't really do in Maya is the step where he uses a custom spline on the Shell modifier profile. It's something I've been looking into doing for Maya, I don't think it would be all that difficult. Haven't had time yet though. I'm pretty sure Maya has decent tools for path…
I think he is a maya user I know other have misunderstood what we really mean to, cause maya has something else that is called subD to. Here is something I found on the modo forum, "I showed them what I refer to as subD's in modo, and they said oh, that's different than subD's in Maya, which are completely different than…
If you have some $$, grab the KTools Boolean Toolset for Maya. While I have been cutting booleans for awhile in Maya, this has made the process much more enjoyable and interactive. I highly recommend it. https://gumroad.com/klaudio2u