Hello, im new here. I've been trying to fix the topology of this area, but im having a hard time. This is how it looked like before Then i tried on 2 different ways to fix the topology and fill the empty space, but honestly im not sure if any of them were right. Any suggestions or tips?
I selected the edges. The reason for that was. 1. I have a smaller Hole and 2 bigger. Giving them the same amount of bevel/quad, will give the smalle one a sharper edge when zooed out. . 2. I had more control over the places that needed fixes afterwards. Just where you've marked you'r stuff. For example the box that…
Hey, im trying to make this necklace piece but i cant figure out how to make the cuts on the sides of the mesh. Can someone help? Ive attached the ref as well as my 2 attempts.
-I just took a random amount of edges, you will have to work out how many you need for that :p 1) Make a cylinder (having 1 cap segment is helpfull to make the selection) Select 2 edges, skip 2 (or you could do like 2-3, 1-2, depends on what you need) and scale them in as much as is needed 2) remove the top 3) with border…
Hi guys.The problem here is that I can't 3d visualize this object from a Nintendo game, splatoon 2. Using only POLYGONAL MODELING without digital sculpture, because nintendo didn't use it.Thank you in advance.
@pableaux Thanks, I called it an incomplete bevel for lack of a better term. (left bevel doesn't bevel all the edges while the right one does) I'm doing this as an exercise before I try out some more difficult models. As for the faucent handel, It looks like a twisted screw. 1/2 round 1/2 sharp with a twist
What's a non-destructive, simple way of making a woven basket? I got it working with 4 instanced strips, 2 vertical and 2 horizontal (one going underneath, one going outwards) . The problem with this is that I wouldn't be able to adjust the pattern size if I wanted without some manual work, like even replacing the whole…