Your Technique for creating wrinkles and folds for example(i end up looking at thousands of references, shooting pictures of cloth, but even if i get the flow right it ends with not looking right). Another great thing to know would be how you achieve this "smooth" look on your models in ZBrush, i end up with many distorted…
@iatriki: always love your speedies, some great forms in there @PolyHertz: it's all very simple stuff, no falloffs etc, just some lights and an reflecion hdr in different blurred states on the elements (more blurred on his "skin" parts then on his eyes and nose etc. i have one warm main light source on the right side. one…
sooo first time testing out the slate in public, at dr sketchy berlin, was really tough to work qithout any symmetry also i tried using the zbrush mannequin and i'm really not happy with it, the initial volumes are pretty bad, so instead of concentrating on the actual shapes i have to get rid of those volumes first, which…
hmmmm who does he remind me of`? can't say but i somehow think i know that face i'd personally try to balance out the hard and soft and detailled and stylized forms, right now its hard to see the direction you want to move in, you have some really hard and stylized shapes and then the rough contrast to the smooth but…
Wasnt sure whether or not to post this in this thread as there are a number relating to ZB3.5 but here goes. First things first, new zspheres are very cool and are a pleasure to work with i can see myself creating a lot of my base meshes using this method, Also loving the new planar brushes. A few gripes already though,…