Good ideas there, unfortunately I'm in the UK though and my ping is only decent after about midnight hehe. Otherwise the best I get is over 200. I was just playing on a FF on server, and I do agree with others that it sucks getting TK'd all the time, not sure if it's because the people were idiots or just used to shooting…
I'm saying that people should have to actually think about shooting teammates, so there is a consequence such as hurting them a bit, instead of just madly shooting anything, their colour or not. And I wasn't talking about 1 spy taking out 2 engineers and sentries, I was referring to taking out 1, which should be harder of…
Actually, I spam for a medic as a spy. Its nice to sucker that enemy medic and then for his trouble knife kill him. I also call for medics at full health when I'm a heavy and about to got into a hotspot. Remember, they (medics) can increase your health past the 100% with the healing gun on you so even at full, its good to…
[ QUOTE ] People need to rebind their key that calls for a medic. I get tired (as a medic) of running after someone who is mashing the SHIT out of that "MEDIC!" button and get there to find out the person is either a) not even moving or b) has completely full health or worse, both. If you don't need a medic, don't call for…
I love the pyro class. It works well in close spaces and in tunnels. You're also a eng's best friend for flushing out spies. Out in the open you're a sitting duck. I think the main thing to remember is that you have other weapons, light them on fire and if they back out of range, light em up with the shotty. Q is right…
That is basically my point, shooting teammates as a necessity in a team based game just seems wrong and forces people to turn FF off. I reckon they should make the spy like some other games/mods where cloaking makes them partially invisible unless they remain stationary, and perhaps knock off the cloak if someone touches…