i hate all those engines and the nasty little export troubles! they might look cool at first glance but smell all terribly when you dive in a little deeper. i already work around the issues of one beta software (max), don't need another one, thanks. lucky to be in the first stages of the pipeline, i can focus on how the…
[ QUOTE ] kat: You should love the ETQW engine then - non-flakey editor, tons more editing options, better model support... I love it! And it'll only get better - we have an in-house tools guy who is also a level designer, so he knows exactly what tools people need, and he takes requests for features and implements them in…
I like where Crysis is going with their world tools. They have a strong foundation of assets and features for artists to use and build a consistent world off of. You're no longer modeling individual trees, rocks, and cliffs out of BSP brushes. You lay down forests, underbrush, caves, and errosion. Instead of spending hours…