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Author:
renanfab
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LOW-POLY ART
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Re: LOW-POLY ART
Reply by
Ged
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Jul 2012
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thanks! was given about 4 hours on the most detailed ones, 2 hours on most of them though.
Re: LOW-POLY ART
Reply by
CactusFantastico
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Sep 2010
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the faces on the side of the magnet bit have more then 4 sides. it fixed in the triangulated one but still yeah
Re: LOW-POLY ART
Reply by
oldskoolgam3r4
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Sep 2015
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https://www.artstation.com/artwork/game-prop-low-poly-backpack JUst finished this 4 days back.
Re: LOW-POLY ART
Reply by
Neox
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Mar 2015
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your texture could could be basically 2x2px with one pixel being one of your 4 colors.
Re: LOW-POLY ART
Reply by
Fomori
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Jul 2011
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Managed to get it to 958 Tris by giving the thinner cylindrical parts 3 sides instead of 4. Time to unwrap.
Re: LOW-POLY ART
Reply by
MacTom27
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Mar 2008
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Thanks Slaught for the crits Another insect : Dragonfly Wireframe : http://img02.picoodle.com/img/img02/4/3/26/f_wireframedrm_10b2596.jpg
Re: LOW-POLY ART
Reply by
Delko
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May 2011
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Im going to redo the wheel lower poly and try to get the texture 64x64. Ill make the wheel a 1/4 circle and mirror the rest.
Re: LOW-POLY ART
Reply by
allaze-eroler
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Jun 2013
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just to let you know this : did you know that unity 4 can now port your game to android and ios for free now ? :)
Re: LOW-POLY ART
Reply by
Slaught
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Mar 2010
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Just two little gaps with 4 triangles to make it look like the overall is seperate from the shirt in the profile. Here´s a wip: Also: TRIANGLES EVERYWHERE
Re: LOW-POLY ART
Reply by
zonrox
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Feb 2013
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Long time lurker, first time poster. Not sure if this belongs here, but I recreated some of my friend's furniture to be used in Left 4 Dead 2.
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