In the past Challenges have been criticized for being needlessly low-spec, but as everyone seems up for a challenge, I'll go with that original spec of 1100 / 256x256 for the lot. Challenge will officially start when the Tron challenge voting ends (oct 31st)
Thanks man The eye spec is actually modelled in - in subway surfers for example, it is a simple tri that is moved to a small spot on the texture map with 100% white. That way, when you move the eye UVs, the spec stays in place. Hope that made sense.