A tribute. [ame="http://www.youtube.com/watch?v=q8Mtz4DsjDo"]ok - YouTube[/ame] Sadly this is too high poly (around 700 triangles total including the 'hurt' version for the death animation) but it's only using a 16x16 texture and it was completed from scratch in about 3 hours including animation. This was mostly a personal…
No, It's a program called TMD model viewer that I made some years ago. It allows you to view a single TMD playstation model and animate it via Vertex Morphing. I included the source code just in case anyone wanted to figure out how it worked. But the basic concept is that you can just replace the included model with one of…
I haven't gotten around to actually testing yet, but I'm pretty sure the engine supports that, it's just that the included shaders don't have that option.
@Sweetangel0467 That looks nice, especially the colors, but 5 textures, including one 1024x1024 seems like way too much for that. Let's see the final version though.
Cross post from my WIP thread. Each flag pole including the flag and base is 1000 Tri, and texture is 256x512 for the pole/base and 128x256 for the flags.