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Author:
fdfxd2
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So what are you working on?
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Re: So what are you working on?
Reply by
dur23
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May 2007
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Stickies
trying to get my head around hard surfaces...
Re: So what are you working on?
Reply by
Badname
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Jun 2005
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Finally started textureing after some hard ass unwrapping
Re: So what are you working on?
Reply by
Gmanx
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Aug 2006
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[ QUOTE ] hollowing is bloody hard [/ QUOTE ] "Two weeks, two weeks!!"
Re: So what are you working on?
Reply by
Davision3D
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Aug 2007
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Hard surface armor concept in zbrush: Great heads bradford and gavku!
Re: So what are you working on?
Reply by
Keg
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Nov 2006
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Dur: first one = awesome, second is a bit too hard to see.
Re: So what are you working on?
Reply by
snake85027
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Jul 2007
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its hard making mechanics seem like the parts actually fit together.
Re: So what are you working on?
Reply by
larolaro
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Dec 2006
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Foreverendering - Thanks, i'll look into that, im really finding this stuff hard yipes.
Re: So what are you working on?
Reply by
KDR_11k
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Mar 2005
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As in "behind the player". I've got the design document laid out, the hard part will be the coding.
Re: So what are you working on?
Reply by
Ninjas
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Jan 2006
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This is as far as I'm going on this. Too hard to do quality organic normals without ZBrush.
Re: So what are you working on?
Reply by
conte
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Jan 2008
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oooogh, very hard work is done. i called him- "3dsmax guy of primitives"
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