"Third person computer games cover games that are played from a third person's point of view. The majority of third person games have a the view slightly above and behind the main character, but can also include more 2D graphic adventure games. The third person games category is broken down in alphabetical order and but…
Killing - this is killer. har har. but you must, and i mean you must, include dark very saturated red/orange as your shadows, or something in that image in some places. try it!
[ QUOTE ] whats the flat look like? [/ QUOTE ] the two alpha colors (white beam and blue) aren't included here as they are small dots. This is actually a 144x128, as the grate expands outside the room.
going for an oblivion type look. a model asset for my game (the tri count includes the pillars and map count is for diffuse only): edit: uploaded updated image, didn't notice the texturing error on top.
speed model i did , spent in total like 2 hours 2 + 30 if we include head eheh... gonna unwarp and texture , his name is Doctor Home ....eheh go figure why
Eh, 2x128, psp style. Ready to fight ZOMBIES, or something. Also 1281 tris, which I'm sure is way too much. But the helmet comes off and the gun's included in the texture/tri count, so...
He's unwrapped and Malekyth is rigging him while I make textures for him. He weighs in at around 9960 polys including weapons ( top one is called Little Anger, bottom one is called Great Fury).