I don't think that's fair. The reason I've been asking these questions in this thread is because in large part of the range of opinions I've seen in the replies. Basically everything in this thread has been like that; one person will say "X is important", and then another person will say "X isn't that important", or…
I wouldn't say its time wasted, every application you make counts and most studio's really do keep your profile in their database for future opportunities. There is the perspective that a rejection means "portfolio is not good enough", "there are other artists better than you" and while this might be the case, its…
I see what your saying, but disagree with most of it. Your not taking into account something that matters a lot to employers: interest. They're going to take into account how much you like doing the things your going to be hired for and they often ask you outright during the interview what is it you like to do. I know this…
You can also look through ubisoft NXT showcases to explore candidates that were hired at apprentice level, https://www.youtube.com/@UbisoftToronto/search?query=NXT Good example of how varied the standard of proficiency expected is. The prize for this competition is a 3/4 month apprenticeship at 19$/hr as a model artist at…
Hey , glad to see someone on the same boat as mine ( im also in my late 20s and i started learning 1.5 year ago ) , im afraid you are making the same mistake i did so im gonna make a conclusion of all the advices i took from other people who work in the industry " This is what I would recommend you and anybody who is…
Maybe the advice to focus on high poly with regards to automation taking care of much of the repetitive tasks was more specific to my case? I do think that since a lot of time is allocated to learning pipelines at the studio, it may be advantageous to streamline the more repetitive aspects of a workflow provided there's a…
Well generally speaking no, just being good enough isn't enough. You have to go beyond just being good which means self-promotion or rather being proactive in trying to get hired. For me I tend to go to Comic Con as they have portfolio reviews. Its mostly for 2D, but sometimes people will show up who want 3D artists. This…
Its better to look at it as a bridge to cross when you come to it. Also this approach is something I've seen more in corporates since their focus is profitablity with high turn over to reduce cost. There's a lot of incentive to enterprise. Might interest you to read this post I shared with articles by Dennis Detwiller on…