Hi everyone, I would like to share my recent work, I wanted to push my texturing skills, create textures from scratch and make myself less dependent on premade materials artstation link - https://www.artstation.com/artwork/8bYKrE
This is my latest project, created for a client to use in a virtual game. I used ZBrush for sculpting and polypainting, and ZBrush with Substance Painter for baking and exporting the final textures. The rendered images are real-time in Marmoset Toolbag. You can see more renders and wireframe images on Artstation.…
View the full character 👉 - https://www.artstation.com/artwork/1xJDBo This was a side project I was working on during my spare time. I tried to apply many of the feedback I got from my previous character project "Joy", I was told I need to work on facial anatomy and textures more, therefore that was my main focus for this…