A remake of the twin princes boss room from Dark souls 3, entirely remade in UE5, i used substance painter, designer, 3DS Max, Zbrush and quixel megascans. Here is the artstation link: https://www.artstation.com/artwork/vDXkL3 Any tips or feedback would be much appreciated!
Game ready asset done for the Hero Prop assignment at Think Tank Training Centre. Responsible for all aspects of the model. Modeled in Maya, high poly details sculpted in ZBrush, textured in Substance Painter and rendered in Marmoset Toolbag 4. Please feel free to check my post on…
Started this a while ago, the fur was 'very' tricky . The base texture was painted in zbrush using only polypaint. based on my cat , who is 15 years old now :) Fur was done in blender, using particles, rendered in cycles https://www.youtube.com/watch?v=_JO3FVQY1gc defaults to 360p , but you can adjust it to 1080p . whats…
Hi all. I'm working on this dude. Trigon from DC movies. Still on retopology. Any feedback is always welcome. Did a test render with the zbrush mesh on redshift to get the feel on how is looking. I'm still not sure on the end result. Probably gonna try and port it to unreal. But I'd like to learn Katana in the process too
Been working on a new sculpt called "The Clicker" It's from "The Last Of Us" series , The character itself is a fungus based creature, work is still in progess, currently working on body details Do give me critique , reviews and What sort of things i might improve in my sculpt (note that this is my 2nd sculpt and it's been…
This model is a portrait of my wife, i did this model because i wanted to put in practice my 3D knowledge using as a reference someone that inspires me and without any doubt she is the person that most inpires me to continue in this journey, many thanks to my beautiful model! For all the modelling proccess i used maya,…
naaaaah, considering how little time spend on personal projects, that thread will likely be tumbleweed county for the most part. atm i just put everything in real world scale, which i should have done from the beginning but zbrush isnt the best here... did a retopo for the head to have a clean mesh to work with and added a…
I'm new to the forum, this is my first post ever on here so I decided to share a project I'm currently working on while getting familiar with Zbrush. I am from the Balkan region where women such as escort girls, Reality TV stars (look up "Zadruga girls") are, sadly, becoming role models for younger generations. To me…
finally got vector displacement working since i first tried it maybe 10 years ago yuo have to render a diagnostic map and choose the roundest version and choose that number. It was 25 for me, though it was not 'perfectly' round if you are not aware, Vector displacement does not need a high res mes to displace, it's shader…