Well, apparently tons of VFX artists are out of work these days. Surely there will be at least some among them willing to pick up 'prompting' and combine that with their existing skillset. From then on it's going to be more about lack of functionality in the toolset, I suppose. So the verdict in this writeup seems a bit…
Well lets think about it a little more. I don't think a persons value is going to be reduced in the way your thinking should work be removed from the equation. Lets say we're in this dystopian future where AI has replaced the majority of human labor. I think the key question to figure out what happens from there first is…
@Tiles Okay. Noting this is a game art forum, I think it's safe to assume a large majority of the members in the discussion here understand that Photoshop, Maya, Zbrush, etc. are graphics software. I think what's central to the topic is the impact of AI's standout feature of rapidly converting text prompts into images.
not really because that creates an actual metahuman with adapted premade hair etc, look at the camera turns how stuff is flickering, its not a mesh that gets turned, to me it feels more like ai is filling each frame with what it "imagines" what this hair shape would look like using the mesh as a positioning helper…
I've seen controversies in American voice acting a few times where characters who were PoC were voiced by white people. In recent years, there's been efforts to replace those VAs with people matching the ethnicity of their characters, or at least closer than some random white person. That's not something I really agree…
Since January 2024 it is mandatory on Steam to have an AI disclosure for anything you release, how you are using AI in the development and execution of your game as well as exposing (to Steam) guardrails to stop Live-Generated-AI output from creating illegal content.…
I actually think watermarks is a pretty good idea. It doesn't fringe on censorship or denial of services. of course, people can simply not use them or remove them, the same way people do now. but saying it will help nothing is going too far I think. Gun laws, copyrights, banning of drugs, murder being illegal, etc…
For the Live-Generated AI output, you need to hedge the capabilities of those systems, any closed source middleware solution fails flat unless you can easily forward the liability and lawsuits to the AI-producer(s). Depending on were your game is released, you not only need "common sense" on what to avoid but especially…
Sorry @zetheros , you are right, just one last thing in respect to quote above: @tiles, you've been trying to make a point for three pages and nobody is buying it. Naturally, since you won't concede anything, people going to start dropping the politeness and just get to the point and start insinuating that you are either…
I still can not understand the reason why somebody would call it AI "art" in the first place other than for cynical manipulation of social narratives. For sociopaths everything can be a "tool", even another person. No wonder they are so loud right now in defending AI with rather very weak arguments, e.g. that it is fun for…