This is hardly a good comparison. The decent thing to do is to credit the asset maker, list what you used and most importantly, pay for the asset. Just like you paid for all the software in your pipeline. The artist also makes a choice of the assets to purchase. Amongst numerous other decisions, scene layout, converting…
People who had been winning by merit of their own hard won skills now become the losers Why? What does these people stop to use AI too? And to repeat it again, it's not that you can let your cleaning woman do the job now. It's the opposite, you need even more knowledge about art than before. You cannot simply start to…
@pior I CAN'T! I have to keep up with all the 3D program, addon, sculpting and texture painting developments because this is a high tech field! They often post AI news. I literally can't get away from all this. Whenever I manage to catch a break, news about AI creeps in and the anxiety comes back. I SUPPOSE the saving…
@Tiles Okay. Noting this is a game art forum, I think it's safe to assume a large majority of the members in the discussion here understand that Photoshop, Maya, Zbrush, etc. are graphics software. I think what's central to the topic is the impact of AI's standout feature of rapidly converting text prompts into images.…
I am not against AI per se, but I am deeply concerned about the way it is being used. The way it is being used also sparks much bigger concerns about the future. The people creating these systems seem to have utopian views about how this will turn out. They promise us a world in which we will never have to work again and…